

var ImageLoadW  = 
[
['', 	'images/slideshows/winter1.jpg', 	''			],		//  ['URL to linked page', 'URL to image', 'Caption under picture']	//
['', 	'images/slideshows/winter2.jpg', 	''		],		//  The caption is not required and may be left blank like this:		//
['', 	'images/slideshows/winter3.jpg', 	''	],		//  ['URL to linked page', 'URL to image', '']							//
['', 	'images/slideshows/winter4.jpg', 	''			],		//  Add as many images as you like seperated by commmas					//
['', 	'images/slideshows/winter5.jpg', 	''				],		//  Almost ALL errors are caused by the url or path being wrong 		//
['', 	'images/slideshows/winter6.jpg', 	''			]		//  The LAST image declaration does NOT have a comma after it			//
];

var ImageCountW		= 6;			//  *****  Change this to the total number of images loaded above  ***** 		//	
var ImageDelayW		= 5000;			//  *****  Set this to the delay interval desired.  5000 = 5 seconds.			// 
var LinkTargetW		= "_self"		//  *****  Defines where you want linked page to open. _self, _blank, _top, etc	//
var ImageIndexW		= 0;			//  DO NOT ALTER	//
var FirstLoadW 		= 0;			//  DO NOT ALTER	//
var QuickStartIDW 	= 0;  			//  DO NOT ALTER	//
var htmlStringW 		= ""			//  DO NOT ALTER 	//

//  This function rotates the banner  //
function ImageChangeW()

{		

htmlStringW = '<center>';
htmlStringW = htmlStringW + '<font face = "Verdana" size="2">';		//  Font and Font Size for caption may be changed here	//
htmlStringW = htmlStringW + '<img border="0" src="';				//  Image border size may be changed here				//	
htmlStringW = htmlStringW + ImageLoadW [ImageIndexW][1];
htmlStringW = htmlStringW + '">';						// This coding has been modified to remove the URL/href coding    //
htmlStringW = htmlStringW + ImageLoadW [ImageIndexW][2];
htmlStringW = htmlStringW + '</font>';
htmlStringW = htmlStringW + '</center>';		

document.getElementById('WinterMagic').innerHTML = htmlStringW; 				

if(ImageIndexW == ImageCountW - 1)		//  This statement increments image displayed and resets if displaying last image  //
{										
ImageIndexW= 0;																				
}																								
else																							
{																								
ImageIndexW++;																					
}																										

if(FirstLoadW == 0)						//  Determins if this is the first time function has run.   // 
{
SlowFinishW();
}

}
//  End Funtion  //

//  This function ensures first banner is displayted without a delay  //
function  QuickStartW()
{
QuickStartIDW=setInterval("ImageChangeW()", 1000);
}
//  End Funtion  //																		

//  This function sets display rate to user defined speed  //
function SlowFinishW()
{
clearInterval(QuickStartIDW);
FirstLoadW = 1;
setInterval("ImageChangeW()", ImageDelayW);	 
}
//  End Funtion  //

QuickStartW()